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Shadowrun Unwired

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Description

The highly-anticipated hardcover core rules expansion focusing on one of the key new elements of the Sixth World setting: Augmented Reality and the Matrix 2.0.

Features a deeper look at the introduction and widespread impact of new wireless computer technologies following the Crash 2.0.

Expands, explores, and explains the hacking and rigging rules presented in the core rulebook.

Introduces a plethora of new options, tricks, and toys for the casual Matrix user, the hardcore hacker, and the versatile security spider.

Provides an indepth look at the new denizens of the digital depths: technomancers, sprites, and a whole new generation of synthetic intelligences.

 

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